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· 2 min read
Sergii

What in the First Epoch

"War of Continents" is a thrilling, browser-based multiplayer online role-playing game, continuously evolving through numerous fascinating epochs. Today, we proudly unveil the captivating possibilities awaiting players in the First Epoch of this magnificent journey.

The First Epoch of "War of Continents" introduces foundational elements essential for a limitless future. Players become masters of their own lands and heroes, each crucial to shaping their epic destinies. While lands serve as the cornerstone of power, heroes embark on daring missions to harness their potential. Central to this initial stage is gold—an invaluable resource critical to progression throughout subsequent epochs.

To accumulate gold, players must possess at least one hero and one land. Gold springs forth from lands and is collected by heroes dispatched on specialized gold-mining missions. The gold yield directly correlates with the majestic Elemental Towers situated upon the lands. The higher the towers’ levels, the more abundant the rewards gathered by heroes.

To elevate these Elemental Towers—Air, Fire, Water, and Earth—heroes must undertake specific enhancement (level up) missions. Completing these missions requires gold and special ingridient known as Elementals. While gold flows naturally from the lands, Elementals pose a greater challenge.

Heroes must embark on daring expeditions to find Elementals, with the specific type discovered remaining unknown until the heroes return victoriously. Upon their return, these Elementals are secured within dedicated containers called Elemental Vessels. However, Elementals possess a fleeting nature and steadily escape from these vessels. To mitigate this loss, heroes must install Elemental Seals through unique missions, provided the seals exist in the heroes' inventories.

Elemental Seals, corresponding to Air, Fire, Water, and Earth, come in escalating rarity—from common and uncommon to rare and beyond—and must be installed sequentially. Each successive seal significantly slows the escape rate, preserving valuable Elementals for future upgrades.

In the First Epoch, heroes can acquire Elemental Seals exclusively through daily seal hunt missions. Players managing multiple territories should strategically send heroes from each land on seal hunt missions to maximize their acquisition of seals.

Summary:

  • Heroes undertake seal hunt missions to obtain Elemental Seals.
  • These seals fortify Elemental Vessels, slowing Elemental loss.
  • Heroes search for the Elementals and keep them in the Vessels
  • Heroes then use stored Elementals to upgrade Elemental Towers, enhancing gold production.
  • Regularly dispatching heroes on gold-collecting quests enriches players’ treasuries with this invaluable resource.

· 3 min read
Sergii

The Metaverse is the hottest topic today. It's in the headlines, it's the talk of coffee breaks, and major companies are launching projects around it. Simply put, the Metaverse is the trend of the moment. Like many development teams, whether big or small, we're diving into this new concept, learning as we go. And, as you know, the best way to learn is through play, which is why we’ve chosen a game as the foundation of our project.

Another buzzword you’ve likely heard is "play-to-earn." This model allows players to earn money while playing, which is undeniably appealing.

The third modern concept we're excited to integrate into our project is DeFi. Over the past few years, DeFi has grown into a serious and robust field, with numerous successful projects. DeFi is all about money—loans, insurance, asset exchanges. It's perfect for structuring our project’s economy, making it a natural fit for what we’re building.

And, of course, we can't forget blockchain. No respectable project today can ignore blockchain technology, and we are no exception.

With all these exciting technologies and our drive to be part of this massive paradigm shift, we’re embarking on our own project. As I mentioned, our project will be a game. We’re drawing inspiration from the best ideas in gaming; while we may not be pioneers, we hope to contribute to the evolution of this fusion of ideas and technologies.

Our game will take place in a fantasy world where every player who owns a plot of land can feel like the ruler of a city. However, owning land won't be necessary to participate—owning heroes will also allow you to take an active role in our new world.

Lands and heroes will be NFTs (oh, it seems I forgot to mention that earlier! 😉), each with its own unique attributes. You’ll be able to acquire lands and heroes, participate in the game, improve your assets, or simply hold onto them. Over time, you may choose to sell your lands and heroes on various marketplaces.

Owning land will enable you to develop your economic and military power, while heroes will let you actively engage with the game world. The game offers opportunities to build an army, complete missions for income, form alliances with other players, battle opponents, fortify your defenses, trade, and much more.

As I write this, our project is still in the preparatory phase. We're finalizing the game concept and will start publishing details soon, which you can explore in our documentation section. We’re also building our community and negotiating with investors to secure funding for development.

We look to the future with excitement and hope to meet you in the expansive world of the War of Continents.

· One min read
Sergii

Welcome to the official website of the "War of Continents" project! We are delighted to welcome you to the exciting world where great continents collide in a battle for dominance. Here you will find the latest information about our game, fascinating articles about strategies and tactics, and the opportunity to join our community of like-minded individuals. Join us to conquer the world of "War of Continents" together!