Profile Level
Profile Level is a global progression system in War of Continents that determines:
- access to game features
- limits and capacity
- overall account progression
Profile Level defines the scale of your capabilities, not your power.
๐ฏ Core Conceptโ
The Profile Level system is designed to:
- ๐ฆ Expand limits
- โ๏ธ Increase throughput
- ๐งญ Improve resource control
โ Key Principlesโ
Profile Level does NOT directly increase efficiency:
- โ Does not increase income
- โ Does not affect RNG or drop chances
- โ Does not directly boost heroes or lands
Profile Level provides only:
- โ Limits
- โ Capacity
- โ Throughput
๐ Role in the Game Systemsโ
| System | Role |
|---|---|
| Profile | Expands limits and infrastructure |
| VIP | Provides percentage-based bonuses |
| Heroes | Define number of actions |
| Lands | Define base parameters |
๐งฉ Profile Parametersโ
As your Profile Level increases, the following 5 parameters grow:
๐ก Production Capacityโ
| Parameter | Description |
|---|---|
| Gold Buffer | Maximum gold that can be accumulated on a land |
| Elementals MAX | Upper limit of elementals obtained per mission |
๐ก Logisticsโ
| Parameter | Description |
|---|---|
| Elemental Carry | Maximum number of elementals a hero can bring |
| Gold Carry | Maximum amount of gold a hero can carry per mission |
๐ก Storageโ
| Parameter | Description |
|---|---|
| Elemental Storage | Maximum number of elementals that can be stored on a land |
๐ Base Values and Growthโ
At Profile Level 0, the base values are:
| Parameter | Value |
|---|---|
| Gold Buffer | 100 |
| Elementals MAX | 50 |
| Elemental Carry | 50 |
| Gold Carry | 50 |
| Elemental Storage | 60 |
Each Profile Level increases parameters by:
| Parameter | Increase per Level |
|---|---|
| Gold Buffer | +50 |
| Elementals MAX | +15 |
| Elemental Carry | +10 |
| Gold Carry | +10 |
| Elemental Storage | +50 |
๐ Growth is linear and consistent at every level.
๐ Experience Requirements per Levelโ
| Level | Required Experience |
|---|---|
| 1 | 5,000 |
| 2 | 9,000 |
| 3 | 14,000 |
| 4 | 21,000 |
| 5 | 49,000 |
| 6 | 84,000 |
| 7 | 168,000 |
| 8 | 315,000 |
| 9 | 595,000 |
| 10 | 1,190,000 |
๐ These values represent the experience required to reach each level (not cumulative totals).
๐ Feature Unlocks by Levelโ
| Level | Unlocked Features |
|---|---|
| 1 | Top Experience Gainers widget, Top Gold Claimers widget |
| 2 | Gold Production Attention widget, Daily Missions Status widget, Hunt Seal mission |
| 3 | Vault Upgrade mission |
| 4 | Achievements page |
| 5 | Greedy Trader, Lucky Coin event, Profile frame |
| 6 | Hero Skills Upgrade, Use potions to boost skills |
| 7 | Seal Improvements |
| 8 | Secret Market |
| 9 | Rare Missions |
| 10 | Arena, Profile frame |
๐ How to Earn Experienceโ
Profile experience can be obtained:
- by completing missions
- by using special items
These items can be:
- earned through missions
- obtained from events and competitions
โฌ๏ธ Leveling Upโ
When you accumulate enough experience:
- the level does not increase automatically
- the player manually upgrades their Profile Level
This gives players control over their progression and allows strategic timing.
โ ๏ธ Important Notesโ
Profile Level:
- does not replace land or hero progression
- does not increase power directly
- improves scale and efficiency of gameplay
๐งพ Summaryโ
Profile Level defines your infrastructure.
The higher your level:
- the more resources you can handle
- the fewer limitations you face
- the more features become available