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Roadmap

War of Continents evolves through large-scale updates called Epochs. Each Epoch introduces new mechanics, expands gameplay depth, and adds strategic options for players. The roadmap is designed to provide a clear vision of where the game is heading, both in terms of features and long-term ecosystem development.

Below is an overview of planned and active Epochs.


📘 Epoch Overview​

EpochNameStatusDescription
1Elemental Awakening🔧 developmentCore gameplay: land/hero management, elementals, seals, vessels, and gold economy.
2Hero Legacy & Resources🔄 In designHero skill system, skill upgrades, resource buildings, and missions to hunt rare materials.
3March of Armies🕓 PlannedUnit construction, army management, PvE&PvP raids, basic alliance formation.
4Armours & Upgrades🕓 PlannedEquipment crafting, artifact collection, PvP battles, and tactical loadouts.
5Citadel Wars🕓 PlannedAlliance citadels with bonuses, territorial events, and global conflict.
6Newcomer Continent🕓 PlannedA new continent with easier entry for newcomers and soft onboarding.
7Intercontinental War🕓 PlannedExpeditions and continent-wide wars, advanced alliance diplomacy.

🎯 Vision Behind Epochs​

Each Epoch has a distinct goal:

  • Introduce new gameplay systems gradually
  • Encourage long-term progression and strategic planning
  • Balance blockchain mechanics with fun and fair gameplay
  • Enable player-driven economy and alliance interaction

Players can specialize or diversify, owning more lands or investing in powerful heroes. Game depth increases with each Epoch, offering both individual and collective goals.


📅 Milestone Planning​

While dates are not fixed, the rough timeline is as follows:

  • Q3 2025 — Epoch 1 beta testing
  • Q4 2025 — Epoch 1 Go live
  • Q4 2025 — Epoch 2 Design
  • Q1 2026 — Epoch 2 beta testing
  • and so on...

🔗 Detailed Epoch Pages​

For more information, explore each Epoch in detail:


Stay tuned! This roadmap is a living document and will evolve as the community grows and development progresses.