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The Jinn of War of Continents

· 3 min read
Sergii

War of Continents is not just a game — it is a living world woven from many different forces. On the surface, you see lands, heroes, and missions. But behind the scenes, hidden from the eyes of players, dwell the Jinn.

Technically, War of Continents is a large and complex system. Some of it lives on the blockchain, some runs on our servers. Its architecture is vast, and to manage it, we divided it into smaller parts. In the early days, we could have followed the Unix tradition and called these subsystems “daemons.” But instead we chose something closer to the soul of our project: jinn.

Jinn are not cold lines of code — they are guardians, messengers, and guides. They are forces that make sure the world moves as it should. Sometimes they help directly, sometimes they whisper from the shadows, and sometimes they even send you letters signed with their mysterious names.

Here are a few of the jinn that keep the world alive:

Wakil al-Tartib — The Herald of Order

Wakil al-Tartib is the keeper of process and destiny. He oversees the flow of missions and the unfolding of events, making sure every step follows the next in harmony. When the world of War of Continents runs smoothly, it is because Wakil is at work.

Wakil al-Tartib

Jinn al-Ard — Keeper of Lands

The lands of players, with their towers, resources, and treasures, belong to the domain of Jinn al-Ard. He records their state, watches over their growth, and ensures they remain a source of wealth and power. If your land yields gold, it is his unseen hand that allows it.

Jinn al-Ard

Sahib al-Abtal — Master of Heroes

Heroes are never truly alone. Sahib al-Abtal tracks their journeys, guards their parameters, and binds them to their masters. He is the one who ensures that every hero knows where they belong, no matter how far their missions take them.

Sahib al-Abtal

Al-Hatif — The Voice That Speaks

Messages do not travel through empty air. Al-Hatif carries voices across the realm, delivering letters between players and even bringing words from the jinn themselves. A strange message may not come from another mortal at all — but from Al-Hatif’s whisper.

Al-Hatif


In this way, what might seem like nothing more than technical modules become part of the living mythos of War of Continents. For developers, the jinn are an architecture of subsystems. For players, they are unseen beings who watch, guide, and sometimes interfere, adding mystery and depth to the world.

The jinn remind us that every great world is built not only on visible lands and heroes, but also on invisible guardians — forces that keep the realm alive.